martes, 19 de agosto de 2025



 One block/pixel ALL CAPS font for Minecraft

 One block/pixel 7-grid MOST CAPS font for Minecraft

jueves, 3 de mayo de 2018

Numbered UV Checker Grid


Based on the texture grid from Minecraft, but it can be used as a reference for any 3D project that involves UV mapping. Feel free to use it to your heart's content.

jueves, 20 de abril de 2017

Escudo Alternativo de Blooming

Una versión modernizada del escudo de mi equipo: Blooming. El actual no envejeció bien en mi opinión.

domingo, 27 de enero de 2013

Seamless Moss Texture with Alpha

Displacement Map

 Diffuse + Alpha



Sample


 


A lot of work tiling this texture. Feel free to use it in any project you want.
Enjoy!

Seamless Dry Soil Texture

Bump

Diffuse

A lot of work putted in this project.
Feel free to use it in any project you want.
Cheers!

sábado, 26 de enero de 2013

16 Bit Water Glass Caustic light (texture)







Top view of caustic lights from a 3D water glass. Apply it as a texture so there's no need for your 3D application to calculate real caustics.

Feel free to use it in any 3D project you want.
Cheers!

sábado, 20 de agosto de 2011

Curso de V-Ray en Cinema 4D



http://fileserve.com/list/CEnzk8D

http://www.filesonic.com/folder/10038571

http://bitshare.com/?d=d4a5ib4q

http://uploadstation.com/list/eS2jbTv

http://www.wupload.com/folder/397090

domingo, 7 de agosto de 2011

Fixing a pole polygons in Cinema 4D



What I do is delete all the triangles and cut some new quad polygons with the knife (this will create some n-gons, but it does the trick) then I use the smooth brush tool to soften the area. You can cut a new loop of polygons with the knife further in the snout so the smoothing will only affect the tip area.

I'm pretty sure there is a way out there to fix this problem without generating n-gons but this technique has always worked for me.

viernes, 25 de marzo de 2011